PSFG Probably Stolen Field guide · Lower Levels
GAME Probably Stolen - Cyberpunk Shopkeeper Sim PATCH 1.0.0.13 CHECKED 2026-11-09 STUDIO Questing Goose Studio · PUBLISHER tinyBuild
Field journal · the counter · 222 words · checked 2026-11-09

A day at the counter: budgets, buyers and the rent

What a shift actually looks like once the tutorial is over — customers with credit limits, a display case that decides who walks in, and a payment due at the end of the week.

A tense moment at the shop counter

A day on the counter is a sequence of small negotiations with a hard ceiling. Buyers arrive with a budget, and the budget is not a suggestion: a price above it ends the conversation as firmly as a refused sale.

That ceiling makes stock choice a forecasting problem. A shop full of an item nobody in the district wants is a shop that pays its staff in shelf space, while a single expensive item behind glass can pull a wealthy buyer in from the corridor and make the week.

The display case is the mechanism underneath that. What is visible decides which buyer classes answer the shop’s advertisement, and community playthroughs describe deliberately restocking the case before an expected customer rather than after.

Then the clock. The landlord arrives on a fixed cycle with a payment that has grown since the last one, and every decision in the week is really a decision about what kind of shop can cover it. Community guides describe protecting that payment above all other spending, which is a good instinct: unsold stock is not rent.

The counter is therefore not where the game is won. It is where the week’s plan is tested — whether the machines produced what was promised, whether the licences covered what was printed, and whether the district was interested in either.

Lines this entry leans on

Community playthroughs show buyers with visible credit budgets that cap a sale.

“Clients only have a limited budget to”

Caption as spoken (verbatim)

Clients only have a limited budget to

tier 3 · Learn to Play Probably Stolen (YouTube) · accessed 2026-11-09 · source page

Community guides document a seven-day rent cycle and a rising payment.

“The landlord comes around every 7 days.”

Caption as spoken (verbatim)

The landlord comes around every 7 days.

tier 3 · Probably Stolen: 10 Things the Game DOESN'T Tell You (YouTube) · accessed 2026-11-09 · source page

Attracting the right customers is a matter of balancing supply and demand.

“Balance supply and demand by attracting the right customers”

tier 1 · Steam store page · accessed 2026-11-09 · source page

Keeping the rent paid is the precondition for expanding the business.

“Keep the rent paid and you can start thinking bigger.”

tier 1 · Steam store page · accessed 2026-11-09 · source page

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