PSFG Probably Stolen Field guide · Lower Levels
GAME Probably Stolen - Cyberpunk Shopkeeper Sim PATCH 1.0.0.13 CHECKED 2026-11-09 STUDIO Questing Goose Studio · PUBLISHER tinyBuild
Long reads · 3 entries

Field journal

The dossiers answer “what is this thing”. The journal answers “what does a shift feel like when this thing is what you are running”. Each entry is written from material that already exists in public — the store page, the patch notes, and long play-through guides — and every quoted line is reproduced underneath the article with the caption it came from, so you can check whether this guide read it the same way you would.

Launch trailer key frame: the shop counter
Field journal · water

The water chain, end to end

Rustwater in, pure water out, and a purifier that has to keep running while the shop is shut. A working account of the station’s most reliable trade.

Sourcing · Cleaning · Bottling · Selling

Weapon counter from the release-date trailer
Field journal · chemistry

Working a chemistry batch without losing it

Extraction, separation, finishing: the chain that turns mixed stock into a named product, and the three places a batch quietly dies.

Inputs · The chain · Finishing · Buyers

Announcement trailer key frame
Field journal · the counter

A day at the counter: budgets, buyers and the rent

What a shift actually looks like once the tutorial is over — customers with credit limits, a display case that decides who walks in, and a payment due at the end of the week.

Traffic · Budgets · Display · The clock