Wanted list
Paperwork that pays in reputation.
A board of criminals with cases attached. Reporting them to Security converts information into standing; sheltering them converts it into Black Market credit.
The wanted list is the station’s reputation marketplace: the same person is worth something to two factions, and only one of them gets to pay.
The wanted list is how the station pays a shopkeeper for being on the right side. Every name is a case, every case has a value in reputation, and reputation is the currency that unlocks licences, favours and the quiet that legitimate trade needs.
It is also a ledger of the people a shop has decided not to protect — which is why some of the names on the board come back later in the story.
Counter protocol
- Cases have different weights, so not every name is worth the same risk.
- Some characters on the board are tied into storylines that change what reporting them does.
- Reporting is not the only option — confronting them is a separate route.
Related stock
Where this comes from
Backstories were expanded for characters appearing on the wanted list.
“Wanted Characters BackstoriesExpanded backstories for some of the characters seen on the wanted list”
Community playthroughs read the wanted list as a working reputation tool rather than set dressing.
“Here's a list of the current wanted”
Caption as spoken (verbatim)
Here's a list of the current wanted
Tier 1 is the developer or publisher speaking, tier 2 is a large structured reference, tier 3 is player-made material. Anything a player measured rather than read is labelled as community-reported on this page.